| Forum Name | Topics | Posts | Last Post |
| Home |
![[ ]](http://images.proboards.com/new/off.png) | Announcements [justify]Anything that comes up that you need to know will be posted here. This will include plot updates and such, so check often! [/justify]
| 5 | 19 | on Dec 1, 2011, 10:10pm by ★MEULK in Activity Check Results |
![[ ]](http://images.proboards.com/new/off.png) | Information Center [justify]Everything needed to know about DIVIDED WE FALL can be found right here. [/justify]
| 16 | 28 | on Nov 9, 2011, 6:37pm by ★MEULK in SPRITES |
![[ ]](http://images.proboards.com/new/off.png) | Confrence Room (2 sub-boards) [justify]This is where the Staff come to party hard discuss and make the site a better place. Yup. [/justify]
| 19 | 41 | |
![[ ]](http://images.proboards.com/new/off.png) | Testing Grounds
Think you got what it takes to join the Staff here? Prove it.
| 1 | 1 | on Nov 5, 2011, 12:30pm by OBLIGATORY ADMIN ACCONT!? in STAFF APPLICATION |
![[ ]](http://images.proboards.com/new/off.png) | Graveyard (3 sub-boards) [justify]Anything deemed inactive will be moved here. If something has been moved here and you wish it moved back, contact your friendly neighborhood Staff member. [/justify]
| 35 | 170 | on Nov 27, 2011, 5:23pm by bansai in So This Is It.... |
| Out Of Character |
![[ ]](http://images.proboards.com/new/off.png) | Plug Board (5 sub-boards)
Advertisements and Affiliates, this is your stop. Of course, we are Guest friendly.
| 191 | 205 | on Feb 20, 2012, 4:39pm by Axel in A KH/FF Roleplay: Brok... |
![[ ]](http://images.proboards.com/new/off.png) | Help Board
If you've got a thread that hasn't received moderator attention after three days, please let us know here.
| 0 | 0 | |
![[ ]](http://images.proboards.com/new/off.png) | Member Lounge (3 sub-boards)
Need to take a load off? Want to introduce yourself? Perhaps you have something interesting to show off? Do it all here, folks.
| 7 | 16 | on Jan 25, 2012, 10:01am by pikachu464 in Pokemon Adventures |
| Enlist |
![[ ]](http://images.proboards.com/new/off.png) | Application (2 sub-boards)
You're going to post your applications here. Please remember to title your post LAST, First Middle
| 14 | 17 | on Jan 29, 2012, 3:56pm by Jet in {Pokemon}Michell Miche... |
![[ ]](http://images.proboards.com/new/off.png) | Accepted Applications (6 sub-boards)
All accepted applications will be moved here, sorted by their faction. Only Staff can edit profiles.
| 15 | 52 | |
![[ ]](http://images.proboards.com/new/off.png) | Dear Diary;
If your character needs a place to do something personal like write in a journal, this is where that happens.
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![[ ]](http://images.proboards.com/new/off.png) | Plots (1 sub-board)
This is where all the evil scheming shall happen. Feel free to keep your thread trackers and plot trackers here too.
| 9 | 21 | on Nov 26, 2011, 11:57pm by Aaron Black. ~J~ in "Absol"uetly "Grim" |
| Rosetta |
![[ ]](http://images.proboards.com/new/off.png) | Duskdale Town (1 sub-board) [justify]A sleepy town known for one thing - it's Pokelab. This lab has long been the birthplace of Trainers in the Rosetta region. It's surrounded by thick, dark woods, and a great mysterious lake. On the opposite side of the lake is Route One.
Water and Grass types are common here. [/justify]
| 3 | 8 | on Nov 18, 2011, 12:34am by Lucius Kumagawa in A Losing Start[Open/Mod] |
![[ ]](http://images.proboards.com/new/off.png) | Route 101 [justify]Route 101 is the famous first test for Trainers. It is here that most encounter their first wild Pokemon. The route itself begins much like Duskdale; surrounded by thick, dark forests. A short way into the route however, the path connects with a fast flowing river from the lake behind Duskdale, and the entire route is shrouded in an eerie, thick mist.
Grass, Water, Flying and Bug types are common here. [/justify]
| 5 | 52 | on Jan 29, 2012, 4:06pm by Setto Aria in Down by the Grand old ... |
![[ ]](http://images.proboards.com/new/off.png) | Grimveil Town (2 sub-boards) [justify]Grimveil is a Ghost town. Literally. It's a town full of Ghosts! It's larger in size than Duskdale, but still bears a similar feel. A thick mist has a permanent hold upon the town, making the shenanigans of Ghost types all that much easier. This is the home of the first Gym, which specializes in Ghost types.
Flying and Normal types are common here. [/justify]
| 4 | 9 | on Jan 1, 2012, 10:34pm by Shyama Adino in A Chaos Member?! [Shy] |
![[ ]](http://images.proboards.com/new/off.png) | Route 102 (1 sub-board) [justify]When you leave Grimveil behind, the misty forest quickly gives way to a rocky outcrop. Eventually you notice you're going uphill, and finally, you're out of the creepy forests. Fresh mountain air, a bright sun, and steep cliffs await those who travel route 102.
Flying, Ground, Rock, Bug types are common here. [/justify]
| 3 | 8 | on Nov 15, 2011, 10:01am by OBLIGATORY ADMIN ACCONT!? in Onwards and Upwards (M... |
![[ ]](http://images.proboards.com/new/off.png) | Rustville (3 sub-boards) [justify]Rustville is a much happier looking town than the one before it. It's surrounded immediately by gentle streams and rich plant life, and outside that, large hills and mountains. The air here would be absolutely refreshing were it not for the smithing plants that line the town. It's known for it abundance of precious metals, especially those used to construct your precious Pokeballs. It is here that the second Gym awaits Trainers, one quite fond of the Steel type. It is also home to the first Contest Hall.
Poison, Steel and Water types are common here. [/justify]
| 4 | 9 | on Jan 29, 2012, 4:00pm by Jet in LET ME BE WITH YOU [mod] |
![[ ]](http://images.proboards.com/new/off.png) | Route 103 [justify]The rivers from route 101 eventually wind around Rustville shortly down the rocky path of 103. Where they meet, the earth turns from a barren, rocky outcrop, to a beautiful and lush jungle. Large, vibrant plants quickly grow over the beaten path, which makes getting lost quite easily down. While the dense canopy blocks out most sunlight, it's still a pretty inspiring and happy place.
Grass, Bug, Poison and Water types are common here. [/justify]
| 2 | 19 | on Dec 4, 2011, 7:16pm by ★MEULK in "No Rest For the Wicked" |
![[ ]](http://images.proboards.com/new/off.png) | Silversheen City (2 sub-boards) [justify]Right in the middle of the jungle sits one of the largest, and most prosperous cities, in the entire Rosetta region. Because of the lush forest, this city is able to harvest rare plants and minerals for pharmaceuticals and such. Don't worry, they don't cut down the entire jungle - just what they can replant and regrow without damaging the environment. This city is home to a huge department store, as well as the third Gym - a dual Grass and Poison Gym.
Grass and Poison types common here. [/justify]
| 7 | 10 | on Nov 24, 2011, 10:41pm by Grim Hart in APOCALYPSE [RANGERS!] |
![[ ]](http://images.proboards.com/new/off.png) | Route 104 (2 sub-boards) [justify]As soon as you leave Silversheen, you're met with a choice. A savage, rocky river runs several hundred feet below a pair of wooden suspension bridges. The marginally safer path leads away from your destination, towards a field of sharp rocks and powerful gusts. This route takes many days to cross, if you're lucky. However, the straight path leads in a much scarier direction - an active volcano. This route does technically get you to your next destination faster, but... Is it worth it? [/justify]
| 2 | 2 | on Nov 15, 2011, 3:01pm by OBLIGATORY ADMIN ACCONT!? in WIT'S END WILD POKEMON |
![[ ]](http://images.proboards.com/new/off.png) | Sunhome City (3 sub-boards) [justify]Sunhome is a relief for all who manage to reach it. The city is renowned for its spas and fancy diners - most Trainers who make it to the city are overjoyed to be alive, and spend cash at the first sight of pampering themselves. The city also makes its money by being on the edge of a main distribution line, as it borders the sea. Because of this, this is sort of a meeting place for people from other regions, and where a lot of strange things tend to collide. It's home to the fourth Gym, one of Fire and Flying, in addition to the second Contest Hall.
Flying, Water, Ground, and Normal types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Route 105 (2 sub-boards) [justify]Much like the route on the opposite side of Sunhome, you're presented with a choice almost as soon as you get to route 105. Fortunately, they aren't bad this time. The long way takes you around a long sandy bay. White beaches, partying people, and the regions entertainment district await anyone who decides to take the long way around. If you happen to have Surf handy, you can always just cut right across the water to save yourself some time. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Daybreak Falls (2 sub-boards) [justify]Daybreak is regarded as the most beautiful town in all of Rosetta for its breathtaking view of a sunset hanging over the falls. It's built right upon the cliffs beside one of the largest waterfalls in the world, which runs straight into the Coralhelm Sea. Massive turbines and generators lay unseen beneath the waterfall, which provides power to the entire region. This is home to the fifth Gym of Rosetta, a where both Water and Electric types are the focus.
Electric, Water and Flying types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Route 106 (1 sub-board) [justify]If you follow the river upstream that becomes the roaring falls it eventually becomes the longest route in the region. The lust palm trees of the oceanfront quickly grow scarce, leaving an endless stretch of sand as far as the eye can see. The river still flows through this desert, though it's quite calm. To cross this desert takes at least a week. But hey, at least you got water, right?
2500 words required to proceed. Ground and Normal types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Felidar City (3 sub-boards) [justify]Felidar is a city on the rise. It's already the most populous city in the region, but it's not stopping there. Constant construction takes place here, even thought the night. Because of this, a lot of strong Pokemon, or any useful for construction, can usually be found working here too. Felidar is home to Rosetta's sixth Gym, the only one in the region that features the use of three different types - Bug, Psychic and Fighting. A Contest Hall is here as well.
Psychic and Normal types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Route 107 (3 sub-boards) [justify]Between Felidar and the next city is a lonely mountain by the name of Rage Peak, one that all Trainers choose to go under. The caves beneath it are full of disturbingly powerful Pokemon. What's more, is that most of it has no light whatsoever. Stumbling in the dark, who knows what you'll bump into inside the mountain? [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Brightflame Town (2 sub-boards) [justify]Named for the mysterious monument at the towns center, a large pedastal bearing a flame that doesn't burn out, or use any sort of fuel. The town itself is a chilly one, completely surrounded on all sides by towering mountain ranges. Though it's cold, it's usually not unbearable because there's no wind, and the sun is always shining. Here sits the seventh Pokemon Gym, one that's mastered the Dark and Ice types.
Ice and Normal types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Route 108 [justify]More commonly called the "Rose Fields", this route is first and foremost a graveyard. Gentle hills and light forests line the cobbled path that leads out of the city, with all manner of tombstones for Humans and Pokemon alike lining the path. Due to the nature of this place, battling another Trainer here is rather taboo. The wild Pokemon seem humbled too, but they're quick to attack anyone who strays from the path.
Ghost and Dark types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Adarkar (3 sub-boards) [justify]At the end of route 108 sits the ruins of an ancient city of man. The ruins are vast and crumbling, composed mostly of carved stone. The town of Adarkar is built within it, and carefully tries to maintain it. It is a quiet, humble town full of wisdom and strength. It's home to the final Gym of Rosetta, one full of Dragons. It also holds the final Contest Hall.
Rock and Steel types are common here. [/justify]
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| Elite Four |
![[ ]](http://images.proboards.com/new/off.png) | Victory Road (3 sub-boards) [justify]The final test that all Trainers must face before confronting the legendary Elite Four. Some of the strongest wild Pokemon lurk about here, as well as a plethora of Trainers looking to toughen themselves up for the final confrontation. Stock up well on items, and prepare yourself for a long and painful journey. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Elite Four Reception (5 sub-boards) [justify]The hope of every Trainer is to set foot here one day. It does not disappoint, what with its magnificent Colosseum, grand architecture, and impressive Trainers. This is the final stop before confronting the Elite Four, where most get their cold feet. Don't forget to to call Mom before you give it a go! [/justify]
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| Landmarks |
![[ ]](http://images.proboards.com/new/off.png) | Pokemart
[justify]Need supplies? Of course you do, you won't get far without being able to catch and heal Pokemon! Buy and sell goods here! [/justify]
| 2 | 2 | on Nov 9, 2011, 12:24am by OBLIGATORY ADMIN ACCONT!? in POKEMART GENERAL SELL ... |
![[ ]](http://images.proboards.com/new/off.png) | Breeding Grounds [justify]Any Breeder with enough money can purchase their own Breeding grounds here. They're free to customize the land so long as they keep it in good order. This is a good place to pick up Pokemon. [/justify]
| 4 | 5 | on Nov 20, 2011, 10:39pm by SUN HEE MIHN in the DRIVETHRU→ |
![[ ]](http://images.proboards.com/new/off.png) | Day Care [justify]Your friendly neighborhood elderly couple are more than happy to look after your Pokemon for a little while - for a price. It's more like a spa than anything else. Just don't forget about your Pokemon! [/justify]
| 1 | 1 | on Nov 5, 2011, 10:49pm by OBLIGATORY ADMIN ACCONT!? in DAY CARE RULES |
![[ ]](http://images.proboards.com/new/off.png) | PokePark
[justify]A new attraction to Rosetta, a theme park - for Pokemon only! Trainers must let their Pokemon go at the park entrance. Here, your Pokemon are free to run around and frolic with other Pokemon in the beautiful landscapes and fun attractions that are provided. [/justify]
| 2 | 2 | on Nov 13, 2011, 8:27pm by OBLIGATORY ADMIN ACCONT!? in PICK-UP / DROP OFF |
![[ ]](http://images.proboards.com/new/off.png) | Central Park [justify]This is the favorite hang out spot of everyone in the region. It's a beautiful park, full of exotic plants and trees. There are usually people holding small competitions, vendors offering exotic goods, or just something interesting going on here. Nice place to kick your feet up in and relax. [/justify]
| 1 | 1 | on Nov 5, 2011, 10:39pm by OBLIGATORY ADMIN ACCONT!? in CARD VENDOR |
![[ ]](http://images.proboards.com/new/off.png) | The Arena [justify]A stadium rivaling the one used by the Elite Four. It can hold fifty thousand people who come for no other reason than to watch random Trainers spar - and that's just what they do here. Trainers from all over who want to test themselves, but aren't quite ready for the big dogs, come here to fight another random Trainer. It gets pretty intense. [/justify]
| 6 | 63 | on Dec 1, 2011, 11:13pm by KASEY JACKSON in ( RUN DEVIL RUN ) ;mod |
![[ ]](http://images.proboards.com/new/off.png) | Team Chaos' Base (2 sub-boards) [justify]Hidden away deep within the frozen mountain ranges of Rosetta is a high tech base, sitting beneath the frozen earth. The security here rivals something like a government site, with a lot more firepower. Inside, there are confrennce rooms, training rooms, many provisions and supplies, and of course, the Vault, in which all stolen goods are kept. [/justify]
| 4 | 5 | |
![[ ]](http://images.proboards.com/new/off.png) | Ranger HQ (2 sub-boards) [justify]Not too far from Silversheen stands a very obvious building. It looks something like a government building, only there's no visible security. Nonetheless it's a pretty secure place, minus its obvious location. Inside there's temporary lodging, a moderate amount of supplies, training rooms, and the Safe, in which all retrieved items are kept. [/justify]
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| Other Regions |
![[ ]](http://images.proboards.com/new/off.png) | Factory Sector [justify]Not too far from Sunhome is the infamous Factory Sector, known for its pollution and terrible air quality. But that's the price to pay for all the expensive technologies that keep society running. At least there are a lot of Pokemon around here. That's a bonus, right?
Poison and Steel types are common here. [/justify]
| 3 | 13 | on Nov 28, 2011, 8:58pm by Lucius Kumagawa in A Total Hazard [Prince... |
![[ ]](http://images.proboards.com/new/off.png) | Hot Springs [justify]A wonderfully relaxing place that sports large pools, heated to a comfortable temperature by geothermal currents beneath the water from the nearby volcano. Or, you know, something sciencey like that.
Water and Fire types are common here. [/justify]
| 4 | 17 | on Dec 4, 2011, 7:50pm by SUN HEE MIHN in ( ring ding dong ) ;aaron |
![[ ]](http://images.proboards.com/new/off.png) | Farmers Haven [justify]Much like technology, people and Pokemon alike need food! Which is why these rolling hills are dedicated to the careful growth of crops. Many gentler species of Pokemon can be found here, but only if you can cut your way through the stalks! And of course, be mindful of the crops you destroy. People don't like it when you cut their stuff.
Cut is required to find anything rarer than "Common". Normal, Bug and Grass types are common here. [/justify]
| 4 | 17 | on Dec 22, 2011, 9:49pm by SUN HEE MIHN in ( beelzebub ) ;mod |
![[ ]](http://images.proboards.com/new/off.png) | Scorched Earth [justify]Opposite the Hot Springs lays a huge, barren wasteland. Legends say that hundreds of years ago, a great war was fought here, and ended by a legendary Pokemon of Fire. The land is charred an ugly black color, and nothing grows here. All that is here are Pokemon; fierce and raging, fighting for reasons still unknown today. Sort of like a battlefield for Pokemon. It's not safe to come here unless you're well prepared.
Five Pokemon of level 30 or higher are required to enter. Fighting, Ground and Fire types are common here. [/justify]
| 2 | 4 | on Nov 17, 2011, 5:56pm by ALICE CRYSIS in FEEDBACK [LUCIAN] |
![[ ]](http://images.proboards.com/new/off.png) | Iceberg Flats [justify]If you keep surfing outside the Coralhelm bay, you'll eventually reach the colder, freezing oceans. While most of it is liquid, large icebergs do pass through it from time to time, often carrying Pokemon with it as it goes. It gets chilly out here, be prepared.
Surf and Rock Smash are required to navigate here. Water and Ice Pokemon are common here. [/justify]
| 1 | 1 | on Nov 10, 2011, 12:25am by OBLIGATORY ADMIN ACCONT!? in ICEBERG FLATS WILD POK... |
![[ ]](http://images.proboards.com/new/off.png) | Heaven's Basement [justify]Sitting atop the tallest peak in all of Rosetta is a small town known as Heaven's Basement. Flying Pokemon from all over flock to it, as to the Trainers who favor them. There's an annual race for Flying types here as well.
Fly, as well as a realistic Pokemon to Fly upon, is required to reach here. Flying types are common here. [/justify]
| 1 | 1 | on Nov 10, 2011, 1:06am by OBLIGATORY ADMIN ACCONT!? in HEAVEN'S BASEMENT WILD... |
![[ ]](http://images.proboards.com/new/off.png) | Thunder Plains [justify]A storm has taken up residence in this valley, and its terrible, thunderous wrath has given it the appropriate title of the Thunder Plains. You best have a Pokemon or device to attract the lightning strikes away from you, or you're in for one scary ride.
An Electric Pokemon, or Pokemon with Lightning Rod, is required to enter. Electric types are common here. [/justify]
| 1 | 1 | on Nov 10, 2011, 1:38am by OBLIGATORY ADMIN ACCONT!? in THUNDER PLAINS WILD PO... |
![[ ]](http://images.proboards.com/new/off.png) | Dark Labyrinth
[justify]A great, misty maze spanning many miles. Some say that most that enter are never seen again. Some say that it's impossible to get out. One guy says something in there bit him. Believe what you want - but be prepared for the trials that await you inside.
A Psychic or Ghost type is required to navigate the maze. Psychic, Dark and Ghost types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Abandoned Ruins
[justify]A great technological city of old. Something big happened here and it really messed up the local weather - it never stops raining here now. As a result, the place was entirely abandoned. Still, many Pokemon linger about. Just be prepared to get soaked.
Steel and Water types are common here. [/justify]
| 1 | 13 | on Jan 2, 2012, 4:01pm by REI PRINCE in BLACK OR WHITE (shyama) |
![[ ]](http://images.proboards.com/new/off.png) | The Calm
[justify]The most remote region of all of Rosetta would be the great frozen north. It is here that some of the regions strongest Pokemon dwell, and it is here that many come to test themselves. You best be prepared for some serious cold before even getting anywhere close to this area.
A level 30 or higher Fire Pokemon is required to enter.
Ice types are common here. [/justify]
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![[ ]](http://images.proboards.com/new/off.png) | Lonely Castle (2 sub-boards) [justify]If you're ever wandering about the seas, you may accidentally stumble upon a small island. Its shores are protected by steep walls, and behind these walls appears to be a small castle. Clearly uninhabited by Humans for a while, the island reeks of power.
Surf, Rock Smash, Strength, Whirlpool, Defog, and a Pokemon at level 40 or higher are required to enter here. 5000 words required to proceed. Few Pokemon are here. [/justify]
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